- Item level
- 11
- Selection
- Unique-family tier
GAME SYSTEMS // REWARD MODEL
Reward Tables
Cash Out part counts, item levels, medal-weighted rarity bands, and hero unlock milestones.
4MAXIMUM
CASH OUT PARTS
CASH OUT PARTS
PART CAP4ONE PER COMPLETED PLANET
FOUR-PLANET LEVEL17ITEM LEVEL
HERO MILESTONES30CROGENITOR REWARDS
01
SUCCESSFUL EXPEDITIONCash Out reward table
- Item level
- 13
- Selection
- Unique-family tier
- Item level
- 15
- Selection
- Unique-family tier
- Item level
- 17
- Selection
- Unique-family tier
Cash Out awards one part per completed planet, capped at four. The item level is determined by completion depth.
02
FOUR-PLANET EXAMPLESCash Out rarity bands
Rarified % = floor((bronze + 3 × silver + 6 × gold) ÷ planets completed)RESULTMEDALS B / S / GSPECIALRARIFIEDPURIFIED
No medals
0 / 0 / 0100%0%0%Bronze sweep
4 / 0 / 099%1%0%Silver sweep
0 / 4 / 097%3%0%Gold sweep
0 / 0 / 494%6%0%All medal grades
4 / 4 / 490%10%0%Special maps to the Unique family and Rarified maps to Rare Unique. The current medal policy does not assign a Purified chance, so Epic Unique remains 0%.
03
30 TOTALHero entitlement levels
1LVL 42LVL 53LVL 84LVL 115LVL 146LVL 177LVL 188LVL 209LVL 2210LVL 2311LVL 2512LVL 2713LVL 2814LVL 3015LVL 3216LVL 3317LVL 3518LVL 3719LVL 3820LVL 4021LVL 4122LVL 4223LVL 4324LVL 4425LVL 4526LVL 4627LVL 4728LVL 4829LVL 4930LVL 50
04
PARITY-SAFECurrent policy boundary
Implemented: compatible unique-family selection, medal-weighted rarity bands, difficulty-derived item levels, inventory-capacity admission, and durable reward settlement.
Not claimed: enemy-family item ownership or an active Purified reward chance. Neither is currently assigned by server policy.
Open the procedural item archive →