Arboreal_Might_Activate
SYSTEM // EFFECTS
Effects
Build-103 visual-effect identifiers. Copy a command to preview an effect in game.
1104VFX
RECORDS
RECORDS
TYPE
1104 effects visible
Chaff_muzzle
Comets_Muzzle
Concussive_Blast_muzzle
Curse_of_Weakness_muzzle
Delaying_Sphere_Muzzle
Dimensional_Rift_Muzzle
EP1_dec_fireworks_continuous
EP1_dec_glittersphere
EP1_decorative_evilfog
Effect_Environment_Sentios_flameJet
Ghostform_Enter
LT_jetpack_effect_lvl1
LT_jetpack_effect_lvl2
LT_jetpack_effect_lvl3
LT_jetpack_effect_lvl4
LT_jetpack_effect_lvl5
Meteor_Strike_muzzle
Pocket_Healer_muzzle
Repulsion_Wave_Circle
Repulsion_Wave_Circle_Fire
Repulsion_Wave_Circle_Slow
Repulsion_Wave_Muzzle
ScaldronBasicMines_MineExplosion
ScaldronBasicMines_MineProjectileImpact
ScaldronBasicMines_MineProjectileTrail
ScaldronBasicNestle_MeleeImpact
ScaldronBasicThorno_ThornProjectileImpact
ScaldronBasicThorno_ThornProjectileTrail
ScaldronBasicThorno_ThornsPassive
Shroom_Cloud
Shroomy_OldSprout_spore_impact
Terrifying_Curse_muzzle
Thornado_Spines
Thornado_Spines_Doubled
Thornado_Spines_Refresh
Turret_Trap_muzzle
Virulent_Vines_muzzle
ability_cryos_basic_lightning_ranged
arcMelee_chain_effect
baby_toss_projectile
beam_out
beam_up
beastSentinel_basic_hit
beastSentinel_basic_petHit
beastSentinel_cast_enrage
beastSentinel_charge_hit
beastSentinel_charge_petHit
beastSentinel_summon_burrowIn
bee_impact_effect
bee_swarm_effect
bee_turret_active_effect
binary_sentinel_pull_attractor
binary_sentinel_push_attractor
bio_cast_briars
bio_cast_enrage
blinkstrike_appear
bouldertoss_impact
bouldertoss_projectileFX
bounce_effect
burrow_ground_in
burrow_ground_rumble_out
burrower_burrowIn
burrower_burrowing
burrower_tunnelling
burst_shot_projectile
character_beam_in_bio
character_beam_in_cyber
character_beam_in_effect_bio
character_beam_in_effect_cyber
character_beam_in_effect_necro
character_beam_in_effect_plasma_electric
character_beam_in_effect_plasma_flame
character_beam_in_effect_spacetime
character_beam_in_necro
character_beam_in_plasma_electric
character_beam_in_plasma_flame
character_beam_in_spacetime
character_beam_out_bio
character_beam_out_cyber
character_beam_out_effect_bio
character_beam_out_effect_cyber
character_beam_out_effect_necro
character_beam_out_effect_plasma_electric
character_beam_out_effect_plasma_flame
character_beam_out_effect_spacetime
character_beam_out_necro
character_beam_out_plasma_electric
character_beam_out_plasma_flame
character_beam_out_spacetime
character_entry_bio
character_entry_cyber
character_entry_effect_bio
character_entry_effect_cyber
character_entry_effect_necro
character_entry_effect_plasma_electric
character_entry_effect_plasma_flame
character_entry_effect_spacetime
character_entry_necro
character_entry_plasma_electric
character_entry_plasma_flame
character_entry_spacetime
character_exit_bio
character_exit_cyber
character_exit_effect_bio
character_exit_effect_cyber
character_exit_effect_necro
character_exit_effect_plasma_electric
character_exit_effect_plasma_flame
character_exit_effect_spacetime
character_exit_necro
character_exit_plasma_electric
character_exit_plasma_flame
character_exit_spacetime
character_filter_base_ring1_effect
character_filter_base_ring2_effect
character_filter_black_effect
character_filter_entry_effect_bio
character_filter_entry_effect_cyber
character_filter_entry_effect_necro
character_filter_entry_effect_plasma_electric
character_filter_entry_effect_plasma_flame
character_filter_entry_effect_spacetime
character_filter_exit_effect_bio
character_filter_exit_effect_cyber
character_filter_exit_effect_necro
character_filter_exit_effect_plasma_electric
character_filter_exit_effect_plasma_flame
character_filter_exit_effect_spacetime
character_filter_glow_effect
character_lobby_collected_effect
character_lobby_dias_glow_effect
character_lobby_swap_effect
character_swap_effect_bio
character_swap_effect_cyber
character_swap_effect_necro
character_swap_effect_plasma
character_swap_effect_spacetime
character_swap_glow_effect
character_teleport_beam_in
character_teleport_beam_out
charge_impact_effect
charge_impact_small_effect
charging_trail_effect
citadelBasicShield_Shield
citadel_boss_missile
citadel_boss_missile_hit
citadel_boss_missile_impact
citadel_boss_missile_shadow
citadel_boss_saw_blade
citadel_boss_saw_blade_hit
citadel_boss_saw_blade_muzzle
citadel_boss_turret_laser
citadel_boss_turret_laser_beam_hit
citadel_boss_turret_laser_beam_muzzle
citadel_boss_turret_laser_beam_tip
citadel_boss_twin_laser_ground_hit
citadel_boss_twin_laser_hit
citadel_boss_twin_laser_left
citadel_boss_twin_laser_muzzle_left
citadel_boss_twin_laser_muzzle_right
citadel_boss_twin_laser_right
citadel_zap_charge_friend_1
citadel_zap_charge_friend_2
citadel_zap_charge_friend_3
citadel_zap_charge_friend_4
citadel_zap_discharge_1
citadel_zap_discharge_2
citadel_zap_discharge_3
citadel_zap_discharge_4
citadel_zap_has_charge_1
citadel_zap_has_charge_2
citadel_zap_has_charge_3
citadel_zap_has_charge_4
citadel_zap_hit_1
citadel_zap_hit_2
citadel_zap_hit_3
citadel_zap_hit_4
citadel_zap_receive_charge
claymore_effect
claymore_explode
combat_text_critical_heal_effect
combat_text_critical_hit_effect
combat_text_damage_effect
combat_text_dna_effect
combat_text_enemy_critical_hit_effect
combat_text_enemy_damage_effect
combat_text_energy_effect
combat_text_gems_effect
combat_text_generic_effect
combat_text_generic_testing_effect
combat_text_heal_effect
combat_text_health_effect
combat_text_level_up_effect
combat_text_loot_effect
combat_text_mana_effect
combat_text_resurrect_effect
combattext_damage
combattext_damage_critical
combattext_deflect
combattext_dodge
combattext_enemy_damage
combattext_enemy_damage_critical
common_death_critical_bio_effect_bio
common_death_critical_bio_effect_bio_noblood
common_death_critical_bio_effect_cyber
common_death_critical_bio_effect_cyber_noblood
common_death_critical_bio_effect_necro
common_death_critical_bio_effect_necro_noblood
common_death_critical_bio_effect_plasma
common_death_critical_bio_effect_plasma_noblood
common_death_critical_bio_effect_spacetime
common_death_critical_bio_effect_spacetime_noblood
common_death_critical_cyber_effect_bio
common_death_critical_cyber_effect_bio_noblood
common_death_critical_cyber_effect_cyber
common_death_critical_cyber_effect_cyber_noblood
common_death_critical_cyber_effect_necro
common_death_critical_cyber_effect_necro_noblood
common_death_critical_cyber_effect_plasma
common_death_critical_cyber_effect_plasma_noblood
common_death_critical_cyber_effect_spacetime
common_death_critical_cyber_effect_spacetime_noblood
common_death_critical_melee_effect_bio
common_death_critical_melee_effect_bio_noblood
common_death_critical_melee_effect_cyber
common_death_critical_melee_effect_cyber_noblood
common_death_critical_melee_effect_necro
common_death_critical_melee_effect_necro_noblood
common_death_critical_melee_effect_plasma
common_death_critical_melee_effect_plasma_noblood
common_death_critical_melee_effect_spacetime
common_death_critical_melee_effect_spacetime_noblood
common_death_critical_necro_effect_bio
common_death_critical_necro_effect_bio_noblood
common_death_critical_necro_effect_cyber
common_death_critical_necro_effect_cyber_noblood
common_death_critical_necro_effect_necro
common_death_critical_necro_effect_necro_noblood
common_death_critical_necro_effect_plasma
common_death_critical_necro_effect_plasma_noblood
common_death_critical_necro_effect_spacetime
common_death_critical_necro_effect_spacetime_noblood
common_death_critical_plasma_effect_bio
common_death_critical_plasma_effect_bio_noblood
common_death_critical_plasma_effect_cyber
common_death_critical_plasma_effect_cyber_noblood
common_death_critical_plasma_effect_necro
common_death_critical_plasma_effect_necro_noblood
common_death_critical_plasma_effect_plasma
common_death_critical_plasma_effect_plasma_noblood
common_death_critical_plasma_effect_spacetime
common_death_critical_plasma_effect_spacetime_noblood
common_death_critical_spacetime_effect_bio
common_death_critical_spacetime_effect_bio_noblood
common_death_critical_spacetime_effect_cyber
common_death_critical_spacetime_effect_cyber_noblood
common_death_critical_spacetime_effect_necro
common_death_critical_spacetime_effect_necro_noblood
common_death_critical_spacetime_effect_plasma
common_death_critical_spacetime_effect_plasma_noblood
common_death_critical_spacetime_effect_spacetime
common_death_critical_spacetime_effect_spacetime_noblood
common_death_regular_melee_effect_bio
common_death_regular_melee_effect_bio_noblood
common_death_regular_melee_effect_cyber
common_death_regular_melee_effect_cyber_noblood
common_death_regular_melee_effect_necro
common_death_regular_melee_effect_necro_noblood
common_death_regular_melee_effect_plasma
common_death_regular_melee_effect_plasma_noblood
common_death_regular_melee_effect_spacetime
common_death_regular_melee_effect_spacetime_noblood
creature_shield_effect
crit_aura_effect
crit_fadeaway_generic
cry_lieu_el_3_electric_muzzle
cry_lieu_el_3_electric_projectile
cry_minn_el_4_goofy_lightning_beam
cry_minn_el_x3_onFire_effect
cry_minn_el_x4_flamethrower_effect
cry_minn_el_x4_passthrough_effect
cryos_acUnit_destruction_effect
cryos_ac_jet_snow_side_venting_effect
cryos_ac_jet_snow_side_venting_gentle_effect
cryos_boss_chain_lightning_attack_beam_effect
cryos_boss_chain_lightning_attack_beam_effect_target
cryos_boss_chain_lightning_link_effect
cryos_boss_death_fadeout
cryos_boss_electric_beam_hit_effect
cryos_ice_cracks_geyser_hit
cryos_ice_cracks_level0
cryos_ice_cracks_level1
cryos_ice_cracks_level2
cryos_ice_cracks_level3
cryos_ice_cracks_transition
cryos_stalagmite_destruction_effect
ctd_lieu_tc_03_groundSlam
ctd_lieu_tc_03_punch
ctd_lieu_tc_1_beam
ctd_lieu_tc_1_beamMuzzle
ctd_lieu_tc_1_beam_end
ctd_lieu_tc_1_beam_hit
ctd_lieu_tc_2_knockbackPunch_hit
ctd_lieu_tc_2_stunMissile
ctd_lieu_tc_2_stunMissile_hit
ctd_lieu_tc_3_droidHealShot
ctd_lieu_tc_3_droidHealShot_hit
ctd_lieu_tc_3_energyCage
ctd_lieu_tc_3_energyCage_connection
ctd_lieu_tc_3_energyCage_hit
ctd_lieu_tc_3_energyCage_takesDamage
ctd_minn_tc_1_bolt
ctd_minn_tc_1_bolt_tunnel_in
ctd_minn_tc_1_bolt_tunnel_out
ctd_minn_tc_2_countdownFlash
ctd_minn_tc_2_countdownFlash0
ctd_minn_tc_2_explosion
ctd_minn_tc_2_explosion_hit
ctd_minn_tc_3_hit
ctd_minn_tc_4_bullet_hit
ctd_minn_tc_4_bullet_muzzle
ctd_minn_tc_4_bullet_projectile
ctd_minn_tc_x1_beam_finalDischargeLvl4
ctd_minn_tc_x1_beam_level1
ctd_minn_tc_x1_beam_level2
ctd_minn_tc_x1_beam_level3
ctd_minn_tc_x1_beam_level4
ctd_minn_tc_x1_charge_level1
ctd_minn_tc_x1_charge_level2
ctd_minn_tc_x1_charge_level3
ctd_minn_tc_x1_charge_level4
ctd_minn_tc_x1_getCharge
ctd_minn_tc_x1_hit1
ctd_minn_tc_x1_hit2
ctd_minn_tc_x1_hit3
ctd_minn_tc_x1_hit4
ctd_minn_tc_x2_tauntHit
ctd_minn_tc_x3_grenade
ctd_minn_tc_x3_grenade_explosion_AOE
ctd_minn_tc_x3_grenade_explosion_hit
ctd_minn_tc_x4_missile
ctd_minn_tc_x4_missile_hit
ctd_minn_tc_x4_missile_launch
cyBoss_missile
cyBoss_missileAOE
cyBoss_missile_hit
cyBoss_sawBlade_hit
cyBoss_sawBlade_muzzle
cyBoss_sawBlade_projectile
cyBoss_targetingReticle
cyBoss_tripWire_beam
cyBoss_tripWire_beamMuzzle
cyBoss_tripWire_beamTip
cyBoss_tripWire_hit
cyBoss_twinLaser_beam
cyBoss_twinLaser_beamMuzzle
cyBoss_twinLaser_hit
cyBoss_twinLaser_hitGround
cyber_chargedFistHit
cyber_cleave_hit
cyber_common_beam_muzzle
cyber_common_hit_bomb
cyber_common_hit_large
cyber_common_hit_large_melee
cyber_common_hit_small
cyber_energy_arcweld_beam
cyber_energy_arcweld_beam1
cyber_energy_arcweld_beam2
cyber_energy_arcweld_beam3
cyber_energy_arcweld_beam4
cyber_energy_arcweld_hit
cyber_energy_sword_hit
cyber_energysentinel_targetScanner
cyber_healer_nanoSwarm
cyber_healer_nanoSwarm_hit
cyber_healer_reconstruct_beam
cyber_healer_reconstruct_beam_tip
cyber_healer_sentryDrone_laser
cyber_healer_sentryDrone_laser_hit
cyber_healer_sentryDrone_laser_muzzle
cyber_healer_syndromeShift_ally
cyber_healer_syndromeShift_enemy
cyber_laser_turret_beam
cyber_laser_turret_beam_muzzle
cyber_missileTempest_enragedWeapon
cyber_missileTempest_eyeGlow
cyber_missileTempest_targetReticle
cyber_missileTempest_targetScanner
cyber_missileTempest_weaponGlow
cyber_missile_barrage_hit
cyber_missile_barrage_projectile
cyber_missile_barrage_target
cyber_missile_chaff_hit
cyber_missile_chaff_launchR
cyber_missile_homing_hit
cyber_missile_homing_projectile
cyber_omnishield
cyber_randomAbility_1
cyber_shield_concussiveblast
cyber_shield_concussiveblast_cast
cyber_shield_concussiveblast_equalDamage
cyber_shield_concussiveblast_hit
cyber_shield_concussiveblast_suppress
cyber_shield_generate_shield
cyber_silence_aura
cyber_trapper_autoturret_repack
cyber_trapper_basicGrenadeExplosion
cyber_trapper_basicGrenadeProjectile
cyber_trapper_enter_stealth
cyber_trapper_exit_stealth
cyber_trapper_minibomb_explosion
cyber_trapper_pipebomb_explosion
cyber_trapper_pipebomb_taunt
cyber_trapper_placeTauntBomb
cyber_trapper_place_minibomb
cyber_trapper_place_pipebomb
cyber_trapper_place_pipebomb_projectile
cyber_trapper_taunt
cyber_trapper_tauntBombExplosion
cyber_trapper_tauntBombLaunch
cyber_trapper_trapBroken
cyber_zlm_lieu_blaster_projectile
cyber_zlm_lieu_blaster_tunnel_in
cyber_zlm_lieu_blaster_tunnel_out
cyber_zlm_lieu_boost_target
darkspore_glow
debuff_increase_aura_effect
debuff_increase_target_effect
detonate_chargeup
detonate_impact
detonate_impact_firetype
dim_shader_effect
distract_bolt
distract_effect
dna_pickup
effect_Environment_Cryos_Geyser_Warning
effect_Environment_EP1_evilfog
effect_environment_Scaldron_tem_column
effect_environment_Scaldron_tem_column_2
effect_environment_Zelems_instrument_minor_explosion
effect_environment_agent_smoke
effect_environment_mutant_agent_explosion_effect
effect_environment_mutant_agent_smoke
effect_environment_mutant_agent_smoke_model
effect_environment_mutant_agent_wispy_smoke_alert_effect
effect_environment_nocturna_tree_death
effect_environment_verdanth_poisonPineapple_aoe
effect_fieldmedicbasic_hit
effect_fieldmedicbasic_projectile
effect_fieldmedicsupport_beam
effect_fieldmedicsupport_target
effect_fieldmedicsupport_targetself
effect_obeliskactive
effect_sentrydrone_hit
effect_sentrydrone_muzzle
effect_sentrydrone_projectile
effect_syndromeshift_allyhit
effect_syndromeshift_enemyhit
effect_zelem_instrument_slow_aura
el_FireTempest_Support_Old_effect
el_fireravager_active_impact
el_fireravager_active_projectile
el_fireravager_basic_projectile
el_fireravager_passive_blinking_light
el_fireravager_support_impact
el_fireravager_support_muzzle
el_fireravager_support_projectile
el_fireravager_support_projectile_no_pow
el_fireravager_support_projectile_pow
el_firetempest_active_pet_appear
el_firetempest_active_pet_appear_glow
el_firetempest_active_pet_enrage_glow
el_firetempest_active_pet_fireAura
el_firetempest_basic_hit
el_firetempest_support_effect
el_lightning_ravager_exit_effect
el_lightning_ravager_launch_effect
el_lightning_tempest_active
el_lightning_tempest_basic_hit
el_lightning_tempest_basic_projectile
el_lightning_tempest_passive_level1
el_lightning_tempest_passive_level2
el_lightning_tempest_passive_level3
el_lightning_tempest_support
el_lightning_tempest_support_hit
el_lightning_tempest_support_link_effect
el_lightning_tempest_support_passive_level1
el_lightning_tempest_support_passive_level2
el_lightning_tempest_support_passive_level3
el_plasma_sentinel_support
el_plasmasentinel_active_pet_appear
el_plasmasentinel_active_pet_death
el_plasmasentinel_active_pet_directed_rock
el_plasmasentinel_active_pet_exit
el_plasmasentinel_active_pet_other_rocks
el_plasmasentinel_active_pet_shield
el_plasmasentinel_active_pet_shield_effect
el_plasmasentinel_passive
el_plasmasentinel_support
el_random_01_hand_trail_effect
el_random_01_meteor_summon_effect
el_random_02_hit_effect
el_random_02_miss_effect
el_random_02_muzzle_effect
el_random_02_projectile_effect
el_random_03_hit_effect
el_random_03_link_effect
el_random_04_hit_effect
el_random_04_lightning_lashOut
el_random_04_miss_effect
el_random_04_muzzle_effect
el_random_04_projectile_effect
energy_sentinel_target_reticle
entangling_rush_cast
ep1_pickup_explosion
epic_fireball01
epic_fireball_impact_01
epic_fist_slam_explosion
fadeaway_bio
fadeaway_cyber
fadeaway_necro
fadeaway_plasma
fadeaway_spacetime
fadeaway_spacetime_boss_death
fire_cheese
fire_elemental_enrage
fire_hands
fire_ignite
fire_rocks
fire_rocks_impact
fire_rocks_overdrive
fire_summon_effect
fire_thorns_aura_effect
fire_thorns_target_effect
fire_wall_boss_effect
fire_wall_boss_flames_line_segment_effect
fire_wall_minion_onfire_effect
fireball_impact
fireball_impact01
fireball_large_impact
fireball_large_projectile
firetoss_impact
firetoss_impact01
fissure_knockdown
flame_thorns_aura_effect
forcepulse_impact
forcepulse_trail
frostbite_iceblock
frostnova_cast
gameplay_meteor_effect
generic_appearance_cover
generic_impacts_charge_impact_effect
generic_impacts_charge_impact_effect_loot
generic_impacts_charge_impact_small_effect
generic_spawn
ghost_shot_effect
ghost_shot_muzzle_effect_serverEventDef
ghostly_bolt
ghostly_bolt_impact
ghostly_bolt_impact_pc
gravityOrb_fizzle_effect
gravity_orb_explode
gravity_orb_fizzle
gravity_orb_stable
gravity_orb_startup
gravity_orb_unstable
gravity_orb_wind
h_3
hazard_plasma_geyser_warning
hazard_poisonStalk
hazard_poisonStalk_explosion
headstatue_destruction
healer_tree_absorb_AOE
healer_tree_growth_stage1
healer_tree_growth_stage2
healer_tree_growth_stage3
healer_tree_growth_stage4
healer_tree_growth_stage5
healing_shot_impact
healing_shot_projectile
healing_tree_impact
health_orb_drop
health_orb_full
health_orb_pickup
hexer_lifedrain_beam
hit_react
hitreact_sound
holo_select_blue_effect
holo_select_red_effect
holo_select_white_effect
ice_cracks_hit
ice_cracks_level0
ice_cracks_level1
ice_cracks_level2
ice_cracks_level3
ice_cracks_transition
icebolt_impact
icebolt_projectile
ineffective_common_small
instantnova_hit
knocked_down_stun
labs_entangle_target
level_up_effect
levelup_effect
levitation_orb_effect
lf_enrage_cast
lf_pocketHealer_healHit
lf_pocketHealer_spawnIn
lf_pocketHealer_spawnOut
lf_pocketHealer_summon
lf_pocketHealer_trail
lf_roarOfDerision_cast
life_briar_muzzle
life_common_hit_basic_ranged
life_common_hit_large
life_common_hit_thorno
life_common_melee_hit
life_common_melee_hit_beast
life_common_melee_hit_pc
life_disease_spore_cloud
life_disease_spore_projectile
life_entangle
life_entangle_hands
life_heal
life_heal_aura
life_heal_transfusion_aoe
life_healer_pet_hit
life_healing_aura_effect
life_healing_target_effect
life_poisonravager_forwardStab_hit
life_poisonravager_spineSpin
life_poisonravager_spineSpin_pow
life_poisonravager_spineSpin_refresh_effect
life_randomAbility_1
life_randomAbility_1_cleanseHit
life_resurrect
life_shroomtempest_sleeping_cloud_hit
life_shroomtempest_sporogenesis
life_shroomtempest_sporogenesis_hit_enemy
life_shroomtempest_sporogenesis_hit_friend
life_shroomtempest_sprout_cloud
life_shroomtempest_sprout_cloud_continuous
life_shroomtempest_sprout_cloud_hit
life_shroomtempest_sprout_detonate
life_shroomtempest_sprout_projectile
life_sleep_spore_cloud
life_sleep_spore_projectile
life_tree_sentinel_might_blast
lightning_bolt_beam
lightning_bullet_projectile
lightning_shield
lightning_shield_bubble
lightning_shield_bubble_upon_hit
lightning_shield_electric_hitting_beam_effect
lightning_shield_haste
lightning_shield_upon_hit
lightning_storm_boss_meteor_shower
lightning_tempest_active
lightning_tempest_basic_hit
lightning_tempest_basic_projectile
lightning_tempest_support
lightning_tempest_support_hit
lightning_tempest_support_link_effect
lightningbolt_impact
lightningbolt_trail
loot_acquiredFirstTime
loot_dropped
loot_spawn
mana_orb_drop
mana_orb_full
minion_lf_homing_poison_hit
minion_lf_homing_poison_projectile
mutant_agent_aoe_smoke
mutant_agent_infect_smoke_hit
mutant_agent_infect_smoke_hit_ring
mutant_agent_infect_smoke_muzzle
mutant_agent_infect_smoke_muzzle_model
mutant_agent_infect_smoke_projectile
mutation_agent_explosion
mutation_beam
mutation_particles
necro_common_hit_large
necro_common_hit_large_player
necro_common_hit_large_player_skar
necro_common_hit_small
necro_common_hit_small_npc
nocturna_alien_egg_necro_explosion
nocturna_alien_egg_plasma_explosion
nocturna_orange_plant_fog
nocturna_tree_death
nomad_lieu_el_2_scope_debuff_hit_effect
nomad_lieu_el_2_scope_fire_burningDOT_hit_effect
nomad_lieu_el_2_scope_fire_thorns_hit_effect
nomad_lieu_el_3_firePet_appear
nomad_lieu_el_3_firePet_flamethrower_effect
nomad_lieu_el_3_lightningPet_appear
nomad_lieu_el_3_lightningPet_attack_hit_effect
nomad_lieu_el_3_lightningPet_attack_muzzle_effect
nomad_lieu_el_3_lightningPet_beam_effect
nomad_lieu_el_4_magma_impact_pool_effect
nomad_lieu_el_4_magma_passive_smoke_effect
nomad_lieu_el_4_magma_projectile_effect
nomad_lieu_lf_1_charge
nomad_lieu_lf_1_charge_hit
nomad_lieu_lf_1_cleave_hit
nomad_lieu_lf_1_enrage
nomad_lieu_lf_1_enrage_hand
nomad_lieu_lf_1_enraged_blast
nomad_lieu_lf_2_swipe_hit
nomad_lieu_lf_3_AOE
nomad_lieu_lf_3_AOE_hit
nomad_lieu_lf_3_projectile
nomad_lieu_lf_3_projectile_hit
nomad_lieu_lf_4_gooTrap
nomad_lieu_lf_4_goop_AOE
nomad_lieu_lf_4_goop_AOE_hit
nomad_lieu_lf_4_goop_projectile
nomad_lieu_sp2_idle_jetpack_rings_effect
nomad_lieu_tc_2_grenade
nomad_lieu_tc_2_grenade_explosion
nomad_lieu_tc_2_shield
nomad_lieu_tc_2_shield_hit
nomad_lieu_tc_2_subgrenade
nomad_lieu_tc_2_subgrenade_explosion
nomad_lieu_tc_3_punch_hit
nomad_lieu_tc_3_shield
obelisk_activate
obelisk_hover_effect
obelisk_hover_effect_green
obelisk_hover_effect_ramp_down
obelisk_hover_effect_ramp_down_green
overdrive_end
overdrive_start
packfly_boost_hi
packfly_boost_lo
packfly_boost_med
plasma_ball_projectile
plasma_common_electric_hit_large
plasma_common_electric_hit_large_effect
plasma_common_electric_hit_medium
plasma_common_electric_hit_medium_effect
plasma_common_electric_hit_medium_player
plasma_common_electric_hit_medium_player_effect
plasma_common_electric_hit_small
plasma_common_electric_hit_small_effect
plasma_common_electric_hit_small_player
plasma_common_electric_hit_small_player_effect
plasma_common_fire_hit_large
plasma_common_fire_hit_medium
plasma_common_fire_hit_medium_effect
plasma_common_fire_hit_medium_player
plasma_common_fire_hit_medium_player_effect
plasma_common_fire_hit_small
plasma_common_fire_hit_small_effect
plasma_common_fire_hit_small_pet
plasma_common_fire_hit_small_pet_effect
plasma_common_fire_hit_small_player
plasma_common_fire_hit_small_rocket
plasma_common_fire_hit_small_rocket_effect
plasma_flame
plasma_lightning_bullet_projectile_effect
plasma_lightningbolt_projectile
plasmasentinel_got_hit_rocks
plasmasentinel_passive_takedamage
plasmasentinel_pet_breakoff
plasmasentinel_pet_land
poison_thorns_effect
poisonthorns_cast
projectile_speed_aura_effect
projectile_speed_target_effect
puller_beam_attack_beam
puller_beam_attack_beam_tip
puller_beam_attack_hit
puller_beam_attack_miss
puller_melee_fast_hit
resurrect_cast
resurrect_target
resurrect_target_chargeup
roar_of_derision_cast
sca_boss_blinkOut_body_shader_effect
sca_boss_fadein_shader_anim_effect
sca_boss_final_superGlow_shader_effect
sca_minn_el_01_explosion_effect
sca_minn_el_01_impact_effect
sca_minn_el_01_projectile_effect
sca_minn_lf_01_thorn
sca_minn_lf_01_thornHit
sca_minn_lf_02_swipeHit
sca_minn_tc_01_laserWall
sca_minn_tc_01_laserWallHit
sca_minn_tc_02_cleansingPulse
sca_minn_tc_02_cleansingPulseHit
sca_minn_tc_02_laserShot
sca_minn_tc_02_laserShotHit
scaldron_boss_portal_creature_creation_effect
scaldron_boss_portal_effect
scaldron_boss_portal_explosion_effect
scaldron_boss_portal_spawn_creature_effect
scaldron_boss_twin_laser_left
scaldron_boss_twin_laser_muzzle_left
scaldron_boss_twin_laser_muzzle_right
scaldron_boss_twin_laser_right
scaldron_gravity_orb_destabilization_effect
scaldron_instrument_destruction_effect
scaldron_machine_levitate_effect
scaldron_portal_rampUp_effect
scaldron_sink_plant_explosion
scaldron_sink_plant_explosion_effect
scaldron_suction_pod_plant_explosion_effect
scaldron_tem_column_destruction_effect
scaldronboss_life_shader_effect
scaldronboss_necro_shader_effect
scaldronboss_plasma_shader_effect
scaldronboss_spacetime_shader_effect
scaldronboss_tech_shader_effect
scaldronboss_transition_shader_effect
self_rez_aura_effect
self_rez_target_effect
sentios_fueltank_explosion
sentios_hazardWire
sentios_spotlight_explosion
sfx_dna_pickup
sfx_gem_drop
sfx_orb_drop
sfx_orb_pickup
sfx_orb_pickup_full
sfx_pickup
sfx_trapper_basic_grenade_roll
shader_change_on_death_effect
shadow_agent_lockdown_effect
shadow_agent_lockdown_web_cage_effect
shadow_aoe_healthDrain_beam_effect
shadow_aoe_healthDrain_effect
shadow_bolt_basic_projectile
shadow_bolt_effect
shadow_bolt_impact
shadow_boss_duplicate_effect
shadow_boss_duplicate_shader_effect
shadow_boss_fear_ghost_model_effect
shadow_doppler_death_effect
shadow_doppler_split_effect
shadow_doppler_split_shader_effect
shadow_doppler_void_zone_effect
shadow_drainer_beam_effect
shadow_drainer_impact_sparks_effect
shadow_dread_aura_rings_effect
shadow_explode_warning_buildup_stage1
shadow_explode_warning_buildup_stage2
shadow_explode_warning_buildup_stage3
shadow_ghostform_enter_stealth
shadow_ghostform_exit_stealth
shadow_ghostform_passthru_effect
shadow_ghostform_shader_effect
shadow_homing_ghost_effect
shadow_homing_ghost_fizzle_effect
shadow_homing_ghost_muzzle_effect
shadow_leech_bullet_effect
shadow_lob01
shadow_lob_impact
shadow_mana_healing_aura_effect
shadow_mana_healing_aura_target_effect
shadow_mana_healing_target_effect
shadow_minion_lob_effect
shadow_minion_lob_explosion
shadow_mutant_agent_beam_effect
shadow_nomad_lockdown_effect
shadow_pass_thru_damage_effect
shadow_pass_thru_damage_effect_pc
shadow_random01_beam_effect
shadow_random01_impact_sparks_effect
shadow_random01_impact_sparks_effect_grasper
shadow_random01_shield_effect
shadow_random02_effect
shadow_random04_muzzle_effect
shadow_random_04_affliction_bolt_effect
shadow_scarab_shot_effect
shadow_silence_bullet_basic_effect
shadow_skull_lob
shadow_skull_lob_explosion
shadow_skull_lob_explosion_large
shadow_soul_homing_bullet_impact_effect
shadow_soul_power_up_shot
shadow_soul_rapid_fire_aoe_effect
shadow_soul_rapid_fire_projectile
shadow_soul_silence_spin_projectile
shadow_stealther_minion_smoke_effect
shadow_stealther_smoke_effect
shadow_sting_explode_effect
shadow_voodoo_curse_aoe
shadowtoss_impact
shifted_effect
shifted_in_and_out_effect
shroomy_OldSprout_shroomcloud
shroomy_sprout_shroomcloud
skullbomb_explosion
slow_status_spacetime
slownova_rings
snare_aura_effect
soul_link_effect
soul_powerUp_projectile
soul_powerUp_projectile_level1
soul_powerUp_projectile_level2
soul_rapid_fire_projectile
soul_silence_projectile
soul_spirit_blanks_effect
soul_spirit_effect
spacetime_AOE_hasteMark_effect
spacetime_AOE_ring_effect
spacetime_AOE_slowMark_effect
spacetime_AOE_slow_effect
spacetime_AOE_slow_effect_sed
spacetime_ScaldronBasicSinkhole_well_fizzle
spacetime_ScaldronBasicSinkhole_well_stable
spacetime_ScaldronBasicSinkhole_well_startup
spacetime_aoe_levitateSlam
spacetime_aoe_slow_globe_effect
spacetime_aoe_slow_globe_effect_enemy
spacetime_aoe_slow_globe_effect_lvl2
spacetime_aoe_slow_globe_effect_lvl3
spacetime_aoe_soccerball_refraction_effect
spacetime_binaryPush_affectedEnemy_effect
spacetime_bite
spacetime_bite_effect
spacetime_blinkstrike_shader_effect
spacetime_boss_gravityOrb_effect
spacetime_boss_gravityOrb_explosion_effect
spacetime_boss_gravityOrb_wind_streaks_effect
spacetime_boss_intro_glow_in_effect
spacetime_boss_recharge_sparks_effect
spacetime_boss_shot_effect
spacetime_boss_target_effect
spacetime_boss_target_reticle
spacetime_boulder_hit_effect
spacetime_boulder_muzzle_effect
spacetime_boulder_shot_effect
spacetime_charge_punch_effect
spacetime_erratic_shot_effect
spacetime_gravityOrb_rampUp_effect
spacetime_gravityTempest_muzzle_effect
spacetime_gravityTempest_push_AOE_effect
spacetime_gravityTempest_push_AOE_fire_effect
spacetime_gravityTempest_push_AOE_slow_effect
spacetime_gravity_orb_destabilization_effect
spacetime_haste_aura_effect
spacetime_haste_target_effect
spacetime_haster_hit_effect
spacetime_hybrid_hit_effect
spacetime_knockback_hit_effect
spacetime_knockback_shot_effect
spacetime_knockback_vsLarge_effect
spacetime_large_hit_effect
spacetime_large_hit_effect_npc
spacetime_large_slash_effect
spacetime_lieuSP03_shot_effect
spacetime_lieu_haster_shot_effect
spacetime_lieu_pull_affectedEnemy_effect
spacetime_lieu_push_AOE_effect
spacetime_lieu_shot_projectile
spacetime_lightspeedBanish_effect
spacetime_lightspeedBanish_shot_effect
spacetime_lightspeedVer2_hit_effect
spacetime_lightspeed_banish
spacetime_lightspeed_hit_effect
spacetime_lightspeed_muzzle
spacetime_lightspeed_muzzle_sed
spacetime_lightspeed_quantum_hit_effect
spacetime_lightspeed_shot
spacetime_lightspeed_shot_effect
spacetime_lightspeed_slow_shot
spacetime_link_aura_effect_stage1
spacetime_link_aura_effect_stage2
spacetime_link_aura_effect_stage3
spacetime_meteor_muzzle_effect
spacetime_meteor_summon_effect
spacetime_neutron_star_hit_effect
spacetime_neutron_star_shot_effect
spacetime_pull_affectedEnemy_effect
spacetime_push_effect
spacetime_push_eqDmg_effect
spacetime_quantum_bite
spacetime_quantum_bite_effect
spacetime_quantum_explosion_hit_effect
spacetime_quantum_state_atoms_effect
spacetime_quantumform_shader_effect
spacetime_random01_effect
spacetime_random01_shader_effect
spacetime_random02_muzzle_effect
spacetime_random04_muzzle_effect
spacetime_random04_summon_effect
spacetime_replay_NDHit_effect
spacetime_replay_effect
spacetime_shot_effect
spacetime_sinkhole_gravityOrb_effect
spacetime_sinkhole_gravityOrb_rampUp_effect
spacetime_sinkhole_muzzle
spacetime_sinkhole_shot_effect
spacetime_slowing_hit_effect
split_creatureswap
split_poof
status_banished
status_burning
status_cursed
status_damageboost
status_dazed
status_dazed_noSound
status_diseased
status_energyDamageUp
status_energy_resist_shader_effect
status_energy_vulnerable_static
status_enraged
status_enraged_eyes
status_enraged_hands
status_enraged_hands_small
status_hasted
status_healing_reduction_static
status_lessdamage
status_maxhealthboost
status_mesmerized
status_operative
status_physical_vulnerable_static
status_poisoned
status_rooted
status_self_rezzing
status_shield_hit
status_shield_hit_small
status_shielded
status_shifted
status_shocked
status_silenced
status_sleeping
status_slowed
status_snared
status_stealth
status_stopped
status_stunned
status_stunned_noSound
status_stunned_silent
status_taunted
status_terrified
status_vulnerable
status_weakened
status_weapon_hasted
summoning_fire_elemental
super_fireball_impact
swirling_fire_rock
swirling_fire_rock_overdrive
team_color_blue
team_color_red
team_colors_blue_effect
team_colors_red_effect
temp_oneshot_effect
terrifying_curse_aoe_effect
terrifying_curse_effect
terrifying_curse_impact
thorns_aura_effect
thorns_target_effect
trapped_soul
trapped_soul_slot
treeoflife_absorb
treeoflife_growth1
treeoflife_growth2
treeoflife_growth3
treeoflife_growth4
treeoflife_growth5
treeoflife_heal
vampiric_aura_effect
vampiric_aura_impact_sparks_effect
ver_boss_munch_shield_effect
ver_boss_thorn_barrage_physical_spikes
ver_boss_wither_death
ver_minn_lf_03_tailSting_hit
ver_minn_lf_04_thornBurrow_emerge
ver_minn_lf_04_thornBurrow_hit
ver_minn_lf_05_healingAura
ver_minn_lf_05_thornDart
ver_minn_lf_05_thornDart_hit
ver_minn_lf_x2_rootAttack_hit
ver_minn_lf_x4_centerDrips
ver_minn_lf_x4_oozeKiss_hit
verdanth_boss_shield
verdanth_bosspit_effect
verdanth_headstatue_destruction_effect
verdanth_pineapple_plant_explosion_effect
vine_attacks_entangle_nova
vo_ship_tut_genetic_blueprints
warp_impact_effect
warp_impact_exit_effect
wormhole_effect
wormhole_exit_effect
wormhole_exit_effect2
zelem_boss_teleporter
zelem_boss_teleporter_inactive
zelem_boss_teleporter_powerdown
zelem_boss_teleporter_powerup
zelem_chargeup_charge
zelem_feed_beam
zelem_gasCollectorUnit_destruction_effect
zelem_gasCollectorUnit_destruction_minor_effect
zelem_instrument_slow_aura_effect
zelem_teleporter
zelem_teleporter_inactive
zelem_teleporter_powerdown
zelem_teleporter_powerup
No effects match the current filters.