DARKSPINSERVER PROJECT
DATABASE ONLINE

DARKSPIN // CAMPAIGN // 6-4

6-4

Scaldron · scaldron_4 · first-clear field guide

15ENEMY
FAMILIES
FIRST RUN24DIFFICULTY
SUGGESTED19HERO LEVEL
ENEMY HP728%BASE HEALTH
ENEMY DAMAGE563%BASE DAMAGE
01

Mission minimap

4 CONNECTED COMPONENTS

Each image is an independently scaled connected component from the selected baked navigation layer. Markers show authored encounter loci and objects, not a guaranteed runtime spawn roster.

Aauthored fixed Mutation Agent actorBboss pit with unknown tier because campaign-slot context is unavailableCCaptain boss pit on a non-X-4 campaign slotDDestructor boss pit on an X-4 campaign slotHhorde director anchor; roster selected at runtimeLDirector Spike locus; lieutenant-centered, not an Elite markerMauthored fixed enemy marker; not a monster tierOobeliskPplayer starting areaSdestructible stationary objectTnAteleporter n sourceTnBteleporter n destinationWDirector Wanderer locus; usually minions, roster selected at runtime
02

First-run enemy dossiers

HP + HIT ESTIMATES

Values apply the mission's first-run difficulty tuning to each enemy's base class. A rolled encounter can choose a subset of this roster; buffs, party size, critical hits, damage-over-time effects, and elite variants can change the live result.

MINION · CV 7

Scaldron Basic Doppler

ScaldronBasicDoppler
ENTITY →
EST. HP145.620 BASE
EST. HIT22.5–45DIRECT DAMAGE
MINION · CV 6

Scaldron Basic Sinkhole

ScaldronBasicSinkhole
ENTITY →
EST. HP160.222 BASE
EST. HIT28.2–45DIRECT DAMAGE
MINION · CV 5

Scaldron Basic Mines

ScaldronBasicMines
ENTITY →
EST. HP116.516 BASE
EST. HIT22.5–45DIRECT DAMAGE
MINION · CV 5

Scaldron Basic Thorno

ScaldronBasicThorno
ENTITY →
EST. HP145.620 BASE
EST. HIT16.9–33.8DIRECT DAMAGE
LIEUTENANT · CV 35

Grappling Pulsar

VerdanthSpecialThree
ENTITY →
EST. HP1019.2140 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Pull victims are slowed, then struck with rapid melee attacks.

IN DARKSPINThe three-second Pulled modifier owns the forced-movement interval, then the phase uses the recovered nine-hit Fast Swipe while Puller cools.

LIEUTENANT · CV 30

Invincitron

NomadWithDrone
ENTITY →
EST. HP800.8110 BASE
EST. HIT28.2–45DIRECT DAMAGE
IN-GAME DESCRIPTION

Has an orbiting drone that will shoot lasers at heroes.

At half health, will become invulnerable for a limited time.

IN DARKSPINOne untargetable owner-bound NomadDrone uses the exact baseline SentryDroneLaser against the captain's current target and is deleted with its owner; the captain retains its strict-below-half ranked shield.

LIEUTENANT · CV 30

Undermind

NomadScope
ENTITY →
EST. HP582.480 BASE
EST. HIT11.3–22.5DIRECT DAMAGE
IN-GAME DESCRIPTION

Ignites heroes, increases their Energy vulnerability, and gives allies a fiery buff.

IN DARKSPINIts fiery strike applies burning and stacking Energy vulnerability and projects the allied Energy-damage buff.

LIEUTENANT · CV 27

Decelerator

NomadSnipe
ENTITY →
EST. HP436.860 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Can instantly inflict a crippling debuff on nearby heroes, slowing their movement and attack speed.

Chases after slowed heroes and uses a physical melee attack.

IN DARKSPINIts six-second slow now enters the modifier inventory, reaches the client with the exact movement and attack operands, and contributes its movement operand to authoritative hero motion before the melee pursuit.

LIEUTENANT · CV 39

Shade Drifter

NocturnaSpecialDrift
ENTITY →
EST. HP728100 BASE
EST. HIT45–78.8DIRECT DAMAGE
IN-GAME DESCRIPTION

Difficult to hit physically; charges through and silences heroes; drains nearby life.

IN DARKSPINNoun Dodge Rating governs avoidance, the clipped through-target charge damages and silences every path contact, and each charge cycle pulses a local life-drain aura that heals the Drifter.

MINION · CV 6

Cannonator

ZelemBasicHybrid
ENTITY →
EST. HP160.222 BASE
EST. HIT39.4–78.8DIRECT DAMAGE
IN-GAME DESCRIPTION

Fires a large slow moving projectile when at a distance from his target.

When engaging in close combat, will switch to close range melee attacks.

IN DARKSPINAuthored phase order selects the slow projectile beyond eight units and melee at eight or nearer.

LIEUTENANT · CV 30

Haster

ZelemSpecialHaster
ENTITY →
EST. HP728100 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Can bend time to haste a nearby ally's movement and attack speed.

Has a moderately damaging projectile attack.

IN DARKSPINIt deterministically selects the nearest living ally inside range 30, falls back to itself only when alone, applies the exact 20-second movement/attack/cooldown haste, then fires its recovered projectile.

LIEUTENANT · CV 33

Raytheoid

ZelemSpecialThree
ENTITY →
EST. HP873.6120 BASE
EST. HIT33.8–56.3DIRECT DAMAGE
IN-GAME DESCRIPTION

Piercing lasers cross multiple heroes; buffs nearby allies’ energy damage.

IN DARKSPINThe piercing path damages each contact once and resolves at the selected target, while the support branch applies one ranked Energy Damage buff per 30-second modifier cycle.

MINION · CV 5

Lightning Stalker

CryosBasicRanged
ENTITY →
EST. HP13118 BASE
EST. HIT5.6–45DIRECT DAMAGE
IN-GAME DESCRIPTION

Slow-moving long-range orb shooter whose hits can briefly shock.

IN DARKSPINIts ranked projectile carries the authored shock chance and timed stun modifier.

LIEUTENANT · CV 30

Quadrakiller

CryosSpecialOne
ENTITY →
EST. HP946.4130 BASE
EST. HIT11.3–39.4DIRECT DAMAGE
IN-GAME DESCRIPTION

Fires lightning-orb volleys and becomes exhausted briefly afterward.

IN DARKSPINIts recovered four-shot burst retains the long release/exhaustion interval before the next action.

03

Loot intelligence

GLOBAL RULES
PROCEDURAL SYSTEM

Drops are rolled, not assigned to this map

Enemy drops use the global DNA, item, rarity, and medal rules. This mission does not carry a fixed per-enemy item table.

OPEN DROP PROBABILITIES →
04

Mission environment

RUNTIME CONFIG
Planet config
Scaldron.LevelConfig
Rendering
DefaultRenderingConfig
Music
music_set_elemental
Navigation
scaldron_4!scaldron_4.bfx
Physics
scaldron_4!scaldron_4.bin