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3-2

Cryos · cryos_3 · first-clear field guide

15ENEMY
FAMILIES
FIRST RUN10DIFFICULTY
SUGGESTED10HERO LEVEL
ENEMY HP201%BASE HEALTH
ENEMY DAMAGE203%BASE DAMAGE
01

Mission minimap

7 CONNECTED COMPONENTS

Each image is an independently scaled connected component from the selected baked navigation layer. Markers show authored encounter loci and objects, not a guaranteed runtime spawn roster.

Aauthored fixed Mutation Agent actorBboss pit with unknown tier because campaign-slot context is unavailableCCaptain boss pit on a non-X-4 campaign slotDDestructor boss pit on an X-4 campaign slotHhorde director anchor; roster selected at runtimeLDirector Spike locus; lieutenant-centered, not an Elite markerMauthored fixed enemy marker; not a monster tierOobeliskPplayer starting areaSdestructible stationary objectTnAteleporter n sourceTnBteleporter n destinationWDirector Wanderer locus; usually minions, roster selected at runtime
02

First-run enemy dossiers

HP + HIT ESTIMATES

Values apply the mission's first-run difficulty tuning to each enemy's base class. A rolled encounter can choose a subset of this roster; buffs, party size, critical hits, damage-over-time effects, and elite variants can change the live result.

MINION · CV 5

Trioculist

CryosBasicMelee
ENTITY →
EST. HP36.218 BASE
EST. HIT2–12.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Close lightning attack jumps between nearby targets with diminishing damage.

IN DARKSPINAn accepted melee hit can arc twice through five-unit contacts, halving damage at each jump and never striking one target twice.

MINION · CV 6

Electron Burster

CryosBasicLightningRanged
ENTITY →
EST. HP40.220 BASE
EST. HIT6.1–18.3DIRECT DAMAGE
IN-GAME DESCRIPTION

Instant lightning attack fizzles against nearby heroes.

IN DARKSPINIts phase maintains the recovered minimum range, publishes the fizzle when crowded, and otherwise fires the instant beam.

MINION · CV 5

Lightning Stalker

CryosBasicRanged
ENTITY →
EST. HP36.218 BASE
EST. HIT2–16.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Long-range orbs can briefly shock their victim.

IN DARKSPINAudited in 3-1.

LIEUTENANT · CV 33

Terrorsaur

CryosSpecialTwo
ENTITY →
EST. HP241.2120 BASE
EST. HIT6.1–12.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Throws a spread of fireballs that ignite heroes.

IN DARKSPINRanked spread angles each resolve independently and accepted hits apply the burning damage-over-time modifier.

LIEUTENANT · CV 30

Ray Killer

CryosElementalSpecialThree
ENTITY →
EST. HP180.990 BASE
EST. HIT8.1–32.5DIRECT DAMAGE
IN-GAME DESCRIPTION

Fires one piercing lightning bolt per target and flees when struck.

IN DARKSPINAudited in 3-1.

LIEUTENANT · CV 36

Molten Crawler

NomadRuption
ENTITY →
EST. HP180.990 BASE
EST. HIT10.1–16.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Hurls magma into damaging lava pools and uses melee nearby.

IN DARKSPINAudited in 3-1.

LIEUTENANT · CV 30

Dimensionist

NomadDrag
ENTITY →
EST. HP160.880 BASE
EST. HIT16.2–28.4DIRECT DAMAGE
IN-GAME DESCRIPTION

Creates a lasting sphere that slows heroes and projectiles, then calls debris down while protected.

IN DARKSPINIts Slow Shield phase projects the retained slowing sphere and alternates with the tracked Meteor strike.

LIEUTENANT · CV 30

Acid Shell

NomadSpecialThree
ENTITY →
EST. HP201100 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Strafes while spitting acid, resists Energy while mobile, then turtles at half health with Physical immunity and area poison.

IN DARKSPINMatches through the bounded post-shot strafing, projectile, defense, Turtle phase, and poison behavior audited in 1-2.

LIEUTENANT · CV 27

Decelerator

NomadSnipe
ENTITY →
EST. HP120.660 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Cripples movement and attack speed, then pursues for melee.

IN DARKSPINAudited in 1-1.

MINION · CV 5

Pack Brawler

ZelemBasicPackMelee
ENTITY →
EST. HP48.224 BASE
EST. HIT12.2–18.3DIRECT DAMAGE
IN-GAME DESCRIPTION

Cowers alone and uses powerful melee near allies.

IN DARKSPINAudited in 1-1.

MINION · CV 5

Sting Raider

ZelemBasicFlyingMelee
ENTITY →
EST. HP36.218 BASE
EST. HIT6.1–12.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Fast melee flier whose shifted form resists area attacks.

IN DARKSPINAudited in 2-3.

LIEUTENANT · CV 24

Magnetic Master

ZelemSpecialTwo
ENTITY →
EST. HP180.990 BASE
EST. HITNO SINGLE HIT PROFILE
IN-GAME DESCRIPTION

Avoids melee and uses gravitational pull and circular push.

IN DARKSPINAudited in 1-2.

MINION · CV 4

Chrono Striker

VerdanthBasicMelee
ENTITY →
EST. HP36.218 BASE
EST. HIT12.2–18.3DIRECT DAMAGE
IN-GAME DESCRIPTION

Slows heroes with tail strikes and flees after nearby same-species deaths.

IN DARKSPINAudited in 2-4.

MINION · CV 6

Pathogenic Vegevore

VerdanthBasicDiseased
ENTITY →
EST. HP40.220 BASE
EST. HIT4.1–8.1DIRECT DAMAGE
IN-GAME DESCRIPTION

Projectile disease can jump among nearby heroes.

IN DARKSPINAudited in 1-4.

LIEUTENANT · CV 30

Arachno Striker

NocturnaSpecialHomer
ENTITY →
EST. HP180.990 BASE
EST. HIT4.1–12.2DIRECT DAMAGE
IN-GAME DESCRIPTION

Terrifying homing projectile followed by close melee pursuit.

IN DARKSPINAudited in 2-4.

03

Loot intelligence

GLOBAL RULES
PROCEDURAL SYSTEM

Drops are rolled, not assigned to this map

Enemy drops use the global DNA, item, rarity, and medal rules. This mission does not carry a fixed per-enemy item table.

OPEN DROP PROBABILITIES →
04

Mission environment

RUNTIME CONFIG
Planet config
Cryos.LevelConfig
Rendering
Cryos_RenderingConfig
Music
music_set_elemental
Navigation
cryos_3!cryos_3.bfx
Physics
cryos_3!cryos_3.bin