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SYSTEM // ITEM ARCHIVE // POLEARM

Polearm

Weapon equipment family · 3 visual styles from 3 localized rigblock records

3VISUAL
STYLES
Praxis Polearm item icon
DECODED EQUIPMENTRIGBLOCK 292

Praxis Polearm

Praxis PolearmNECRO

Select one or more modifiers to inspect their decoded stats.

  • PRIMARY MODIFIERNONE SELECTED
  • SECONDARY MODIFIERNONE SELECTED
  • SUFFIXNONE SELECTED
SENTINELWEAPON SLOT
CATEGORYWeaponEQUIPMENT SLOT
VISUAL STYLES3DEDUPLICATED ASSETS
ELEMENTS1NECRO
RIGBLOCK RECORDS3ELEMENT + ASSET COMBINATIONS
01

Item configuration link

URL FRAGMENT / CLIENT-SIDE STATE
CONFIGURED ITEM

Polearm

SUMMON COMMAND
/summon 292 0 0 0

The fragment identifies the exact rigblock and affix component IDs. It restores this configuration locally and does not claim that the combination is an observed drop.

02

Family identity

GROUPED LOCALIZED RECORDS
Base name
Polearm
Category
Weapon
Visual styles
3
Localized records
3
Search identity
polearm-weapon
03

Compatibility

PROCEDURAL CONSTRAINTS
CLASSES

SENTINEL

ELEMENTS

NECRO

HERO NOUNS

PC_SN_Tank.NounPC_SN_Tank_v1.NounPC_SN_Tank_v2.NounPC_SN_Tank_v3.Noun

04

Visual and elemental variants

3 DEDUPLICATED ASSETS / 3 RECORDS
Praxis Polearm NECRO @creature_rigblock!ce_weapon_ghostSentinel_02-symmetric.prop RIGBLOCK 292
Spectrakinetic Polearm NECRO @creature_rigblock!ce_weapon_ghostSentinel_01-symmetric.prop RIGBLOCK 291
Spectromorphic Polearm NECRO @creature_rigblock!ce_weapon_ghostSentinel_05-symmetric.prop RIGBLOCK 1545

Records sharing the same package asset are collapsed into one visual style. Their elemental variants and original rigblock IDs remain visible here.

05

Rolled variations

BASE ITEM REMAINS SEARCH IDENTITY
PRIMARY PREFIX+SECONDARY PREFIX+VISUAL / ELEMENT+Polearm+SUFFIX
65COMPATIBLE PREFIX RECORDSEither primary or secondary modifier slot
69COMPATIBLE SUFFIX RECORDSNamed and internal suffix components
EXAMPLE NAMED SUFFIXES

Polearm of SpitePolearm of DisdainPolearm of ContemptPolearm of DeterminationPolearm of PotencePolearm of AscendancyPolearm of CapabilityPolearm of Expansion

The archive reports this family once. Visual, elemental, and affix combinations are possible procedural inputs, not separate searchable items or guaranteed drops.