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SYSTEM // ITEM ARCHIVE // FORCE

Force

Offense equipment family · 2 visual styles from 2 localized rigblock records

2VISUAL
STYLES
Ethereal Force item icon
DECODED EQUIPMENTRIGBLOCK 524

Ethereal Force

Ethereal ForceNECRO

Select one or more modifiers to inspect their decoded stats.

  • PRIMARY MODIFIERNONE SELECTED
  • SECONDARY MODIFIERNONE SELECTED
  • SUFFIXNONE SELECTED
RAVAGER / SENTINEL / TEMPESTOFFENSE SLOT
CATEGORYOffenseEQUIPMENT SLOT
VISUAL STYLES2DEDUPLICATED ASSETS
ELEMENTS2CHRONO / NECRO
RIGBLOCK RECORDS2ELEMENT + ASSET COMBINATIONS
01

Item configuration link

URL FRAGMENT / CLIENT-SIDE STATE
CONFIGURED ITEM

Force

SUMMON COMMAND
/summon 524 0 0 0

The fragment identifies the exact rigblock and affix component IDs. It restores this configuration locally and does not claim that the combination is an observed drop.

02

Family identity

GROUPED LOCALIZED RECORDS
Base name
Force
Category
Offense
Visual styles
2
Localized records
2
Search identity
force-offense
03

Compatibility

PROCEDURAL CONSTRAINTS
CLASSES

RAVAGERSENTINELTEMPEST

ELEMENTS

CHRONONECRO

HERO NOUNS

NO EXPLICIT NOUN RESTRICTIONS

04

Visual and elemental variants

2 DEDUPLICATED ASSETS / 2 RECORDS
Ethereal Force NECRO @creature_rigblock!ce_collar_psychicTempest_01-symmetric.prop RIGBLOCK 524
Photon Force CHRONO @creature_rigblock!ce_collar_gravityTempest_01-symmetric.prop RIGBLOCK 523

Records sharing the same package asset are collapsed into one visual style. Their elemental variants and original rigblock IDs remain visible here.

05

Rolled variations

BASE ITEM REMAINS SEARCH IDENTITY
PRIMARY PREFIX+SECONDARY PREFIX+VISUAL / ELEMENT+Force+SUFFIX
65COMPATIBLE PREFIX RECORDSEither primary or secondary modifier slot
56COMPATIBLE SUFFIX RECORDSNamed and internal suffix components
EXAMPLE NAMED SUFFIXES

Force of SpiteForce of DisdainForce of ContemptForce of PotenceForce of AscendancyForce of CapabilityForce of InsightForce of Volatility

The archive reports this family once. Visual, elemental, and affix combinations are possible procedural inputs, not separate searchable items or guaranteed drops.