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SYSTEM // ITEM ARCHIVE // DENDRITE

Dendrite

Offense equipment family · 2 visual styles from 2 localized rigblock records

2VISUAL
STYLES
Biotic Dendrite item icon
DECODED EQUIPMENTRIGBLOCK 173

Biotic Dendrite

Biotic DendriteBIO

Select one or more modifiers to inspect their decoded stats.

  • PRIMARY MODIFIERNONE SELECTED
  • SECONDARY MODIFIERNONE SELECTED
  • SUFFIXNONE SELECTED
RAVAGER / SENTINEL / TEMPESTOFFENSE SLOT
CATEGORYOffenseEQUIPMENT SLOT
VISUAL STYLES2DEDUPLICATED ASSETS
ELEMENTS1BIO
RIGBLOCK RECORDS2ELEMENT + ASSET COMBINATIONS
01

Item configuration link

URL FRAGMENT / CLIENT-SIDE STATE
CONFIGURED ITEM

Dendrite

SUMMON COMMAND
/summon 173 0 0 0

The fragment identifies the exact rigblock and affix component IDs. It restores this configuration locally and does not claim that the combination is an observed drop.

02

Family identity

GROUPED LOCALIZED RECORDS
Base name
Dendrite
Category
Offense
Visual styles
2
Localized records
2
Search identity
dendrite-offense
03

Compatibility

PROCEDURAL CONSTRAINTS
CLASSES

RAVAGERSENTINELTEMPEST

ELEMENTS

BIO

HERO NOUNS

NO EXPLICIT NOUN RESTRICTIONS

04

Visual and elemental variants

2 DEDUPLICATED ASSETS / 2 RECORDS
Biotic Dendrite BIO @creature_rigblock!ce_detail_supportTempest_02-symmetric.prop RIGBLOCK 173
Genespliced Dendrite BIO @creature_rigblock!ce_detail_supportTempest_01-symmetric.prop RIGBLOCK 172

Records sharing the same package asset are collapsed into one visual style. Their elemental variants and original rigblock IDs remain visible here.

05

Rolled variations

BASE ITEM REMAINS SEARCH IDENTITY
PRIMARY PREFIX+SECONDARY PREFIX+VISUAL / ELEMENT+Dendrite+SUFFIX
67COMPATIBLE PREFIX RECORDSEither primary or secondary modifier slot
51COMPATIBLE SUFFIX RECORDSNamed and internal suffix components
EXAMPLE NAMED SUFFIXES

Dendrite of SpiteDendrite of DisdainDendrite of ContemptDendrite of PotenceDendrite of AscendancyDendrite of CapabilityDendrite of InsightDendrite of Volatility

The archive reports this family once. Visual, elemental, and affix combinations are possible procedural inputs, not separate searchable items or guaranteed drops.